By Jack Xu
Creating second and 3D charts is without doubt one of the commonest makes use of of special effects. Such charts could have vast purposes in representing mathematical, actual, and financial capabilities on your way of life. even if you're an engineer, a quantitative analyst, a instructor, or a pupil, you'll prove facing charting purposes to a couple degree.
Windows Presentation beginning (WPF) is a next-generation portraits platform that permits you to construct complicated consumer interfaces incorporating files, media, 2nd and 3D pix, and animations. it's an excellent improvement instrument with a purpose to not just generate information, but in addition simply symbolize info graphically.
Practical WPF Charts and Graphics offers all of the instruments it is important to boost specialist chart and snap shots purposes in WPF and C#. This publication can be valuable for WPF and C# programmers of all ability degrees, delivering a whole and complete clarification of WPF’s snap shots power and the construction of varied charts, and paying particular cognizance to the main points of code implementation.
What you’ll learn
- Understand the categories of charts that may be constructed in WPF and the way WPF can be utilized to greatest influence of their improvement
- Develop quite a lot of charts that include not just easy second and 3D graphs, but additionally the multimedia parts, embedded records, and animations now regularly present in state-of-the-art functions
- Adapt the big variety of absolutely operating demonstration charts which are supplied with the ebook and combine them into your individual website for fast effects
Who this e-book is for
Practical Charts and Graphics is greater than only a book—it's a robust 2nd and 3D charts and photos package deal. you will discover that a number of the examples within the ebook should be instantly utilized in your real-world functions, and that many others will motivate you to create complex graphical and complex chart services of your own.
This e-book is concentrated at expert builders and people who are learning to turn into pros. Its assurance is both beneficial to either teams, supplying a powerful reference for one viewers and a very good advent to the other.
Table of Contents
- Overview of WPF Programming
- 2D alterations
- WPF portraits fundamentals in 2nd
- Colors and Brushes
- 2D Line charts
- Specialized second Charts
- Stock Charts
- Interactive second Charts
- 2D Chart Controls
- Data Interpolations
- Curve becoming
- 3D alterations
- WPF pix fundamentals in 3D
- 3D Charts with the WPF 3D Engine
- 3D Charts with no the WPF 3D Engine
- Specialized 3D Charts
Read or Download Practical WPF Charts and Graphics PDF
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Extra info for Practical WPF Charts and Graphics
The standard approach for developing WPF applications is to use both XAML and a code-behind file. Namely, you use XAML to lay out your UI, and then you use code to implement event handlers. For applications with a dynamic UI, you may want to go with the code-only method. However, for simple applications, it is also possible to use an XAML-only file without writing any C# code. This is called a loose XAML file. At first glance, a loose XAML file appears useless — after all, what’s the point of a UI with no code to drive it?
The following are some frequently used methods: • Add – Adds a vector to a point or another vector. • Subtract – Subtracts one vector from another vector. • Multiply – Multiplies a vector by a specified double, matrix, or vector and returns the result as a vector. • Divide – Divides a vector by a scalar and returns a vector. • CrossProduct – Calculates the cross product of two vectors. • AngleBetween – Retrieves the angle, expressed in degrees, between two vectors. • Normalize – Normalizes the vector.
If you change the rotation angle and make a few modifications to the program, you can easily use it to draw a line with an arrowhead. Figure 2-8. A perpendicular line in WPF. Object Transformations in WPF In the previous sections, we discussed the Vector and Matrix structures as well as their operations in WPF. The Matrix structure can be applied to a Point or a Vector object. However, if you want to apply 2D transforms to objects or coordinate systems, you need to use the Transform classes. In WPF, there are five derived classes that can be used to perform specific transforms on objects: 36 • ScaleTransform – Scales an object in both the X and Y directions.