By Eric White
The e-book is geared toward a enterprise functions viewers, and provides designs and strategies priceless in that surroundings. The supplied information regarding the semantics of GDI+ ("Graphics machine Interface") is language agnostic, and the examples are written in C#. a great operating wisdom of C# syntax and of the .NET Framework is thought.
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If you were creating a diagramming program for a particular style of object-oriented analysis, you might want different end caps than those available by default. You can create custom line caps by instantiating the CustomLineCap class and setting the CustomStartCap and CustomEndCap properties of the Pen class. To create a custom line cap, you create a GraphicsPath object with the desired path of your line cap, then instantiate the CustomLineCap class using the GraphicsPath object (which is covered in Chapter 6).
Immediately after creating the window, you can set the size of the actual drawing surface using its ClientSize property. ClientSize = new Size(120, 120); For some types of forms, you might want to do some calculations during the Load event and determine what size you want the form to be. As an example, you might want these calculations to take into consideration the data that will be displayed in the window. Furthermore, the font selected for display in the form might also impact its size. If you set the client size during the Load event, the user will not see the window resize because it effectively resets the window size before its Paint event comes through.
Now you know enough about drawing surfaces to be able to create one and start drawing some elements onto it. Next, you need to consider how to find your way around the drawing surface. Without a coordinate system, you wouldn't have a way to express the drawing operations you want to perform. In the next section, we'll examine the coordinate system used by GDI+. 0 Graphics Programming The GDI+ Coordinate System When you're creating a complicated, intricate graphic, it is important that you draw exactly the pixels that you want to draw.